The second part offers the player has to buy it, even for little money. The game "Samorost", the first part refers to the form of amateur quests. They both depict a world in which they live like and familiar characters, but at some inverted form and substance of the world resembles a broken thoughts or arranged in their own, individual concept. It is becoming a recognizable handwriting of the author and the Salvador Dali recalls his surreal paintings. In the world of mechanical robots observed the same feature as in Zamora. I'm sure you're familiar with the game «Machinarium», belonging to the authorship of the Czech maker of computer games and designer. It is not known at what stage of creating the third part is Jakub Dvorsky, but you can already find her screenshots. Now those who have managed to assess the full flavor of the first two versions, can not wait, when they will be able to enjoy the continuation of Zamora and 3 to play with equal enjoyment. And first and second parts of the game were awarded prizes and awards. But it should be noted that the price is so low that it seems ridiculous. Now he must save his dog, which for some reason, was abducted by aliens.įor the seed the players are given the opportunity to play only in the first half of the game for free, but need to buy a second. A little later, Dvorsky has created a continuing and, through its web-design studio «Amanita Design», released «Samorost II», where the Gnome face new adventures. Like any game, "Samorost" is its primary purpose for which, in fact, it was created - to save the planet from a collision with a Dwarf planet, an asteroid. Manage your character in your pajamas is very simple (Jakub Dvorsky called him a dwarf), directing it on the locations with the help of a computer mouse. Game clips from the general game-clones, and represents something unique, enveloping the player surreal graphics, reminiscent of pictures of metaphysical painting.Īt the same time the simplicity of gameplay does not spoil the impression of her, on the contrary, giving it a certain charm. «Samorost» can still be translated as "identities as". While computer games are cloned and merged into a single mass of their similarity and a little reminiscent of a unique product. It is really uncommon and distinctive, which distinguishes it from other games of a similar genre quest puzzles. Despite the fact that the yield of the game took place in 2003 its uniqueness is still unchallenged. The game "Samorost", Jakub Dvorsky created in the days when he studied at the Academy of Arts. Samorost games - play free online The history of the game Samorost
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